A game development studio with more than 70 employees working on AAA games and the Snowdrop Engine. The studio developed Rocksmith+, XDefiant+ and South Park: The Fractured But Whole.
A game development studio with more than 700 employees working on AAA games and the Snowdrop Engine. The studio developed Tom Clancy's The Division 2, Star Wars Outlaws and Avatar: Frontiers of Pandora
A game development team of 22 students at Breda Univesity of Applied Sciences. We developed Stellar Survivor in our third year at university.
A game development team of 21 students at Breda Univesity of Applied Sciences. We developed Lux Engine and Drivinity in our third year at university.
A game jam team of 7 people, mostly students at Breda Univesity of Applied Sciences. During Global Game Jam 2019 we developed Last Pet Standing.
A game jam team of 18 people, mostly students at Breda Univesity of Applied Sciences. During Global Game Jam 2018 we developed FLUX.
A team of 7 students redefining education. We worked part-time and participated in the Dutch Game Garden Incubation Program. We developed serious games such as Otter Space.
Passionate and goal-oriented Software Engineer with more than 5 years of professional experience in game development. I specialize in C++ and C# for Windows, Xbox Series X, PlayStation 5, Android and iOS. I graduated from Breda Univesity of Applied Sciences in 2020, where I developed multiple games during my studies. Recently, I worked at Ubisoft in Osaka and Malmö, where I developed AAA games for multiple platforms. At Ubisoft Osaka I was able to focus more in engine programming, while at Massive Entertainment in Malmö my focus was on gameplay programming. Before that, I worked at CortexArts to develop serious games, such as Otter Space.