A game development studio with more than 70 employees working on AAA games and the Snowdrop Engine.
A game development studio with more than 700 employees working on AAA games and the Snowdrop Engine. Part of Ubisoft.
A game development team of ultimately 22 students at Breda Univesity of Applied Sciences. With 9 programmers, 6 designers, 6 artists and 1 producer we developed Stellar Survivor.
A game development team of ultimately 21 students at Breda Univesity of Applied Sciences. With 10 programmers, 5 designers, 5 artrists and 1 producer we developed Lux Engine and Drivinity.
A game jam team of 7 people, mostly students at Breda Univesity of Applied Sciences. Last Pet Standing
A game jam team of 18 people, mostly students at Breda Univesity of Applied Sciences. With 5 programmers, 7 artists, 4 designers and 2 audio producers we developed FLUX.
A team of students redefining education. The team consists of 1 designer, 1 programmer, and 2 artists. We have weekly meetings and work on a open-source educational game during our free time. Otter Space
Passionate and goal-oriented Software Engineer with more than 5 years of professional experience in game development. I specialize in C++ and C# for Windows, Xbox Series X, PlayStation 5, Android and iOS. I graduated from Breda Univesity of Applied Sciences in 2020, where I developed multiple games during my studies. Recently, I worked at Ubisoft in Osaka and Malmö, where I developed AAA games for multiple platforms. At Ubisoft Osaka I was able to focus more in engine programming, while at Massive Entertainment in Malmö my focus was on gameplay programming. Before that, I worked at CortexArts to develop serious games, such as Otter Space.