| Role | Gameplay Programmer |
|---|---|
| Team | Alpaca |
| Duration | January 9 2018 - January 24 2018 |
| Engine | Unreal Engine 4 |
| Platform | Windows 10 |
| Language | C++11 |
A cool 2D beat 'em up set during the Cold War. Fight as either the 'Murican or Soviet proxy penguins in Antarctica against hostile penguins.
For this project we had 2 weeks during my second year at Breda University of Applied Sciences. Moonguins was developed as part of a game marmalade (multiple game jams). As one of the gameplay programmers my responsibilities were player character movement and AI behaviour.
Player character movement.